Grim Harvest
A downloadable game for Windows
Game Controls and tutorial:
- WASD - movement
- (SPACE) Jump,
- (Mouse) - Minecraft camera looking
- (Left-Click) - interact
- (T) to travel between worlds
- (E) to eat stims
- (C) to reset player stats
- (ESC) to pause game
UI player stats:
- Beta activity = energy level reduces every time you study a plant
- Data and Plant Materials/samples = currency (to buy stims)
- Stimulants = drugs (to recover energy)
- Phytomass = amount of vegetation in and height of the procedural world. Try and get the Phytomass as high as possible!
What we want to know:
Is the goal of the game obvious? How descriptive of a tutorial is needed?
How's the minigame? Is it rewarding/punishing enough?
Glaring issues with the village?
Does the music fit the world? Any suggestions for music? (it plays a song from a playlist at random every 5 minutes)
Anything Else?
Known Issues: Menu buttons not working in procedural world, procedural world player movement is rough, plants not disappearing after losing in procedural, floaty jumps in village, rough jumps in procedural. No in world sounds (walking, interacting sounds).
Updated | 6 days ago |
Published | 23 days ago |
Status | Prototype |
Platforms | Windows |
Author | michael_unm |
Genre | Adventure |
Install instructions
Download the zip folder, extract, and run the grim harvest file
Comments
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